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Best 5 Voice Over IP APIs For Mobile App Development

  • Posted by Fabianne Rico
  • On September 21, 2016
  • 0 Comments
  • android, api, app development, asterisk, back end, bandwidth, coding, developer, easy integration, easy to implement, full stack, iOS, mobile app, mobile app development, mobile apps, mobile communications, native app development, networks, nexmo, phone call, plivo, programmer, sdk, sipwise, technology, turn-key, twilio, voice over internet protocol, voice over ip, voip, voips
We live in a time where there is a heavy emphasis on mobile experiences, so adding calling capability to your app should be no problem right? Well in order for your app to make calls, it has to use data rather than cellular. This isn’t possible without a Voice Over Internet Protocol.   Voice Over […]
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6 Ways to Create The Classroom of The Future

  • Posted by Fabianne Rico
  • On September 14, 2016
  • 0 Comments
  • app design tools, apple classroom, apple tv, aruba networks, automatic, classroom, e-learning, education, field trip, future, interface design, ios app programing, ipad, mobile development, stratalogica, tecnology, UI, ui design, ui ux, ui ux design, user experience, user experience design, user interface, UX, ux design, ux ui, ux ui design
Classrooms today use some form of technology like Powerpoint presentations or grading and turning in assignments online. However, there are parts of the classroom experience that can be improved by connecting with technology. Here are six ways you can create a classroom that can help students learn better while saving time.   #1. Field Trips […]
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Mobile App UX Design: Discoverability vs. Findability

  • Posted by Fabianne Rico
  • On August 31, 2016
  • 0 Comments
  • design, discoverability, doordash, education, findability, food, graphic design, grub, GUI, interface design, mobile, mobile app, resources, search, technology, UI, ui design, ui ux, ui ux design, usability, user experience, user experience design, UX, ux design, ux ui, ux ui design, yelp, yum
Discoverability is the ability of the mobile app to bring awareness to users of something that they didn’t know was there before.   In the context of food apps, imagine you found out your town had a specific type of restaurant that you didn’t know existed before. If the app managed to alert you to […]
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Shifting Away From Dark Mobile UX Patterns

  • Posted by Fabianne Rico
  • On August 17, 2016
  • 0 Comments
  • ambrosia, api, casual games, dark patterns, dark side, darth vader, design, development, game design, github, google maps, IAP, in-app purchases, interface design, linkedin, mobile app, mobile development, mobile navigation, native hybrid, olympus rising, pinterest, podcast, social media, star wars, UI, ui design, ui ux, ui ux design, usability, user, user experience design, UX, ux blog, ux design, ux ui, ux ui design, waze
The role of a user experience designer involves being aware when an app is manipulating you. People who are not in the field tend to have these occurrences happen where they are compelled to buy a particular thing or achieve a desired outcome in the app. Good user experience designers constantly reevaluate these events and […]
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Introducing The Impekable Design Intensive!

  • Posted by Fabianne Rico
  • On July 18, 2016
  • 0 Comments
  • app, app development, design, development, learn, mobile, sketch, UI, UX, workshop
  Impekable Design Studios has a track record of training and nurturing new UX UI designers from all walks of life –  from architecture to military services. We wanted to pass on our design methodology to ambitious students who were ready to jump-start their career in software design for tech. We will provide the tools […]
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What Pokemon Go Can Teach About UX

  • Posted by Fabianne Rico
  • On July 13, 2016
  • 0 Comments
  • augmented reality, design, engagement, gameboy, gamefreak, gamification, gym, interface design, lure module, mobile app, mobile development, mobile game, monetization, nintendo, nostalgia, pokeman, pokemon, pokemon go, team valor, tech, technology, UI, ui design, ui ux, ui ux design, user experience design, UX, ux design, ux ui, ux ui design
In under a week after its release, Pokemon Go has become a movement that has swept the world and brought on unprecedented success. This week alone Pokemon Go has generated revenue that not only overshadows other mobile games, but across all paid apps including Spotify and 7 Minute Workout. There are valuable lessons apps can […]
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Top 6 Sketch Plug-Ins For Mobile UX UI Designers

  • Posted by Fabianne Rico
  • On July 11, 2016
  • 0 Comments
  • best, content generator, craft, design, extensions, graphic design, jdate, jswipe, mac, magic mirror, marquee, mobile app, plugins, resources, save with frames, sketch, software, UI, UX
As you probably know, Sketch is quickly becoming the standard UI design application for Mac users. It is a good framework that combines features that you would find from Adobe’s Creative Suite, but specifically tailored to UX/UI design. Sketch’s stock software is like a new car, but after a certain point, you want to make […]
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How Mobile Games Gamify Ad Viewing

  • Posted by Fabianne Rico
  • On July 6, 2016
  • 0 Comments
  • 10b wives, ad, advertising, android, angry birds, Apple, arcade, development, game, gamedev, gamification, google, iOS, japanese, kept man life, masukachi inc, mobile, nibblers, olympus rising, revenue, tech
Many mobile game companies monetize through ad revenue. The goal is to keep users engaged by the gameplay long enough to sit through the occasional ad. And if the game is super addicting, users will be willing to sit through it more than once. Or voluntarily watch an extended video ad for more points or […]
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Marquee is Is like Yahoo! Weather for Movies

  • Posted by Pek Pongpaet
  • On June 29, 2016
  • 0 Comments
You may want to share the most useful information in the world, but if the communication channel you are using is fuzzy, the information will be lost. The same goes for apps: If the design is easy to understand, quick to read, and the user gets clear information, you have a solid base for engaging […]
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CREATING TOP APPS: The Pros and Cons of Native vs Hybrid Mobile App Development

  • Posted by Fabianne Rico
  • On June 15, 2016
  • 0 Comments
  • android, api, app, app development, Apple, application, coding, css, design, development, enterprise, games, html5, hybrid, industry, iOS, jphone, mobile, native, play store, samsung, silicon valley, technology, twilio, UI, user, user interface, UX
Executives responsible for making decisions in ventures of all sizes have several questions to answer. Should they develop their app for the iOS App Store or the Google Play Store first? Or should they make a web platform first and plan the framework of their apps around that. Would there be any way to do […]
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